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Pen-Elayne
For Your Thoughts - Week of Oct. 29 - Nov. 4, 1995
This week's digest: THE RAY #19 THE RAY #19 Writer: Christopher James Priest This Issue's Firesign Line: "Gee Mom, isn't that bridge built yet?" Here's what I thought... As Pen-Elayne readers may know, I harbor the same aspirations re: a future writing comic books (while not quitting my day job) as do many others in these newsgroups. For all intents and purposes, Jim is my current mentor. His E-mails to me have featured invaluable lessons in how to craft a comic book. So it becomes extremely tempting, in turn, to see how well he follows his own advice - and, where he doesn't, if there's a good reason he doesn't. Like many of Neron's victims, I find it hard to resist temptation. :) First thing - Jim does not open with a full-page splash on page 1. To my bemusement, I notice he doesn't do a page 1 splash in the latest JUSTICE LEAGUE TASK FORCE either. This rule is by no means mandatory, just something he tends to emphasize in his style guide. If you don't open your book this way, you need a damn interesting opening sequence to explain why not - and, in any case, it seems to me the payoff splash should come fairly early on. Jim and I have discussed opening scenes a lot. They're one of the hardest things to do right in comics - hell, in any kind of fiction. Writers will tell you, as soon as you get that first part on paper, then the rest of it can start to flow, not before. Says Jim, "I pay more attention to that opening bit of business than to any other part of my story. I want to be thought-provoking, informative, and I want the reader to really want to find out what the hell is going on. The first scene is where you bring the character on stage. This is sooooo important... the first time any character appears in your story, he/she/it should have some bit of business unique to their character. A few seconds in the spotlight. I usually am pretty blatant. Not only do I have the bit of business, I will actually have someone literally say the character's name in the first good shot we have of him." Yes, yes, yes and, if I may be so bold as to add it, yes. Ray's bit of opening business - a series of horizontal repeating panels on page 1, each a little different than the last and helped along by several falling leaves that break panel borders and cast the reader's vision downward (great job, Jason!) - is funny building to very funny, sets up the book's theme (Ray's confusion/ borderline homophobia re: Neron and his Life in General and not having anyone to talk to about it), and - voila, right there on page two, first shot we see of him - a character says his name. Second word on the page. Not only that, but this page zeroes in on a central relationship in the character's life with hints that it will become even more central. The basic dilemma is, Ray's torn up about his relationship, such as it is, with Kathy Noren, or Neron, or Something Like It. We learn in retrospect that he found out she's a he, or Something Like It. He really needs to talk to someone about this. There's Nadine Terrill, for whom he's doing odd jobs (set up by Ray's dad, Happy Terrill a few issues back), and she's willing to listen. But he can't tell her the truth, because it's all too weird - hell, he can't even reveal to her that she's his actual mother. The old I Must, Yet I Cannot. Central conflict. Played out, in flashbacks and back into real time, throughout the whole book. The three things Jim has tried to hammer into this confused, budding writer's head: setting up your theme; implying your conflict; adding dimension. Bam, bam, bam. All this and exposition that doesn't feel shoehorned (usually my biggest complaint re: Jim's writing). Then we get Ray kissing Kathy on the page 3 full splash. Nice opening sequence, and more than enough reason not to lead with your splash. I like. The "monster cubed" of the title can refer to a number of different things - to the fact that there are (at least) three unresolved badguy threads hanging around Ray's life (Neron, Vandal Sandwich and Death Duck); to three confused people with powers (Ray, Joshua - remember him? - and Skull Boy aka The Atomic Skull =snicker=); to three aspects of Neron, as he seeks to throw Ray off balance (and succeeds) by changing from Kathy to "himself" to Circe in the course of the post-kiss gimme-your-soul conversation; and finally, to Joshua's persistent cry as he fends off Death Duck in Happy form and Masque form. There's a lot happening in this book, and most of it fits together well but, of necessity, there are still a number of plotlines left hanging. I'm getting a little impatient for a resolution of the Joshua situation; in this issue, the kid's basically in a cow pasture looking for his dad, encounters Death Duck in Happy mode (whcih I guess was inevitable, although I didn't see it coming), DD is really not good with kids and slaps him away, and Josh sizzles him. I have to say it (told you I yield easily to temptation) - after this encounter, I guess DD's not Happy any more. He comes at the kid again as Masque and gets sizzled once more. But we're unsure as to the resolution of this subplot, because there's just so much else going on with the main character. Okay, Kathy aka Neron is pissed that Ray has kissed her/him. Oughtn't have left that bathrobe as open as she did, I guess. Neron, taken aback more by Ray's presumption than the "guy" thing (I mean, temptation is the character's modus operandi, it's hardly surprising that Neron would use sexual temptation in female form to lure a man), overreacts and toasts a few innocent bystanders - ick, watching flaming bodies running and tumbling was just a little too gruesome for me. S/he then calms down (and it's like those bystanders never existed?) and tempts Ray quietly by promising to get rid of (cut to) Death Duck... who, meanwhile, reveals some of his thinking to Malovick (too many characters, Jim - who the heck is Malovick again, and why should we care?) and goes in search of Ray to keep tabs on what Vandal Does-Not-Appear-In-This-Issue is up to with him. Well, I already told you about what happens with DD, so let's get back to Ray, who's freaking out over Neron revealing his true self. It's all a bit much for a sheltered, otherwise heterosexually-horny 19-year-old. Neron does the fire and brimstone bit, but Ray's still fixated on the "I kissed a guy" thing. Great visuals to set up the gags on page 12. Neron finally gives up and says, "All right, Ray, I was only kidding -- I'm really Circe," and changes into Circe. Suddenly that whole page 13 exposition sequence in the last JUSTICE LEAGUE TASK FORCE makes sense. (And, while I understand the desire to have a regular book come out during the 4-times-a-year elusive Fifth Week, I could wish JLTF #30 had been delayed rather than this title - the cross-reference here to Ray being aboard the JLA ship was much smoother than the other way around.)ŒKathy/Neron/Circe/whoever :) has a job for Ray in order to "consummate our alliance" - this has been a fairly standard Neron characteristic, but it still strikes me as odd. I mean, he's agreed to give up his soul, shouldn't that be the end of it? Not that I'm necessarily complaining, it gives the characters a way out if they should refuse the job (which Ray ultimately does). The task involves Skull Boy, whose Neron-directed task is to kill Ray - and Ray almost falls for the setup, when his heroic nature gets the better of him ("suddenly, it all felt... wrong") and he goes off to deal with a brushfire instead of consummating the alliance. Course, he can't tell Mom any of this, so he lies - badly - and she gives up on him as well. Dejected as she walks away, he blinks out in his usual blaze of power... but she hasn't entirely left yet. She looks back, sees his energy trail and notes "...this feels familiar..." NEXT issue is "The Tide?" I thought I was flooded enough after this one! Armstrong's art improves by leaps and bounds, but he still seems to have trouble with facial expressions, especially in medium closeups.. I'm not sure if that's his problem or Parks'. I didn't care much for the inking in any case. Thought it was uneven. And the seps are horribly awry on page 15; thought my eyesight was going a bit there. But overall much more dynamic with every issue, with a good sense of perspective. Having seen the occasional Priest script page, I'd guess Jim dictated many of these "camera angles," but I like the way the direction is carried out. And I'm learning a lot about crafting a comic in the process. :) So, what did y'all think? LEGIONNAIRES #32 Plot/Script: Tom Peyer This Issue's Firesign Line: "All right - everybody into the Time Machine!" Here's what I thought... I thought it was a really nice idea to begin this issue with the Valor hanging thread. Chronos' aging/corrosion of the structural integrity of the Legion headquarters has given him an excuse to not only break his isolation but to do what he does best, as he saves a few of those... you know, the li'l guys, the costume designers... as well as those Legionnaires trapped under the rubble (very nicely done roll call framing. Everyone's okay except Chronos, who's turned to dust - note how Valor goes to Triad first. :) Lori Morning aka Hockey Girl is all growed-up now, at least enough to cause Triad a bit of a jealous fit when Valor rescues her and converses with her in 20th century English. Chill, Lu - she still has the mind of a kid. Although I seem to recall as Valor has this thing for women named Lori, doesn't he... or was that a different retcon... hmm... Lyle suddenly realizes Brainy's still trapped in the timestream, with the platform corroded, and proceeds trying to do something about it. He doesn't succeed. Meanwhile, news crews have arrived on the scene, and we hear a nice expository report from Brad Majors ("Asshole!" - whoops, sorry, time-warped into ROCKY HORROR PICTURE SHOW mode for a moment there; kewl semi-obscure reference, Toms!). Elsewhere, in the undamaged monitor room, Vi fields flak from Brande and Chu and thinks of Zoe, which cue segues into Zoe's small spacecraft, adrift with life support and other systems offline, when suddenly it gets zapped... end of interlude, and we'll have to wait for future issues to pick up that plot. Cos, Imra and Lori hike over to the Time Institute to consult with Rond Vidar, who looks good in green. Part of their conversation is overheard by one of Chu's SP spies, the dirty rat. Lori's monologues take care of the rest of the exposition and the Neron shoehorning, as well as having a little fun with readers who, like Rond, may be "totally lost" by the time paradox confusion in the last LSH. The dirty rat crashes a VIP reception to speak with Madame Cleav-- er, Chu, who's pissed that the Legionnaires been messin' with the timestream against her orders. Meanwhile, Lyle messes with the timestream some more, much to Gim's dismay, and manages to hook into Brainy, who has apparently been taking elocution lessons from Zatanna, or maybe that dwarf in Twin Peaks. Before Lyle can rewind the tape and play it forward, SP troopers blast their way in, pull the plug and make things worse again. Thanks ever so for helping, guys. At least we get to see that Shvaugn Erin is more on the Legionnaires' side than the SPs' side now, in a nice bit of by-the-way character development. ŒBut all's not lost - Brainy's chronal pattern shows up at the Time Institute, and they've almost got him back, but... well, SP troopers blast their way in. I feel like I'm watching an episode of LAPD. A trigger-happy moron unleashes chronal energies which resurrect Chronos. Hey, whaddaya know, it's a comic book. :) Chronos is pissed about being dead. Cos and Imra try to keep him away from the time machinery whilst rescuing SP morons. Rond, Lori and chronally-displaced Brainy look on rather helplessly. Chronos resorts to tried-and-true tactics, whomps Rond out of the way and snatches his favorite blonde hostage. But Brainy hasn't been idle, and figures if the 30th century folks can hear his voice, Imra should be able to read his thoughts. His plan is set in motion when Lori womps Chronos' foot and takes off. Cos magnetizes Chronos, pushes him toward Brainy, and... They occupy the same time/space. I'm with Lori - "Eeewww!" Brainy has reasoned that proximity to Chronos' costume could kick him out of chronal displacement. I needn't tell you the result, need I? Everyone's impressed, especially Rond (standing there muttering, "once again, I am utterly confused out of my mind..."), except for the SP - who promptly take Brainy into custody, with Cos' gritted-teeth blessing. Brainy shouldn't have made that last "12th-level intellect" crack at him. Have I mentioned the wonderful art yet? I know I haven't. It's become such a given in this book that I have to kick myself to remind myself not to take it for granted. A few too many wide-open mouths here and there, but overall perfect facial expressions. Not to mention the best panel layouts of just about any book at DC. Man, does this sort of thing help the story along. Hell, it tells the story almost as well as the narrative and dialogue. Bravissimo. So, what did y'all think? Writer: Dan Vado This Issue's Firesign Line: "Who wonna Second-a World-a War, you so smart?" Here's what I thought... Because this review came so late, I admit to "cheating" a little and skimming Dave Van Domelen's wonderful review of it (which I usually try not to do until after I've reviewed something, so that others' opinions won't sway me in any direction). Dave has a great theory of what the title "Scarlet Thunder" means - he says it doesn't refer to a speedster in red breaking the sound barrier but to the blood pumping faster and faster in the protagonist's heart as he deals with the ever-increasing strain his powers are putting on his system. I really, really like this. It seems like there used to be only a few ways one could write about superfast characters. The speed was not only the gimmick, it was the whole point. But in recent years we've seen a variety of speedsters handled quite differently by the likes of Peter David (X-FACTOR's impatient and arrogant Pietro), Kurt Busiek (the badly-drawn, frightened womanchild VELOCITY) and of course Mark Waid (who has tackled everyone from Jay Garrick to Bart Allen and given them all distinct personalities). For these writers, speed has been more than anything else a catalyst through which their characters work out (or don't work out) the other things going on in their lives. The central conflict of SCARLET THUNDER is a rivalry between the two volunteers in the U.S. government's secret "Mercury Project" - our protagonist, Adam Garrison, and "the other fastest man on Earth," Jason Pine. Garrison tells us that the obsessive Jason "may have been faster, but he was unfocused - a trait I found very exploitable." For his part, Adam's unable to control his constant goading of Jason, which he occasionally realizes works to his and Jason's detriment but for which he's not yet ready to take personal responsibility ("Darn, why did I say that? I swear Jason brings out the worst in me..."). The rival personalities are handled well, there are a number of different plots set in motion (we learn more about the people behind the "Mercury Project," their interpersonal and their hopes for what they believe is the imminent US entry into WWII - the only person not fleshed out at all, sadly, appears to be the token female, Dotty), and we're even given a couple clues as to how things may turn out (Adam saying he was one of the fastest men on Earth "for a while" certainly presages the eventual loss of his powers, foreshadowed in this issue). The art is very evocative of the era, half art-deco and half block- figures. It reminded me a lot of SILENT INVASION (even though that series took place in the '50s). The writing was a bit obvious in a few panels, but not so much as to jar one out of the story. I'm not sure if I like the idea of a pacifist being set up as a bad-guy bomber - it's rather a contradiction in terms to have pacifists bombing things - but I'm certainly intrigued enough to keep getting the title. Looks like, between this, REPLACEMENT GOD and SKELETON KEY, Amaze Ink (an imprint of Dan's Slave Labor company) is turning out some of the best new Œcomics around. I highly recommend their whole line. And as a very minor point, I highly recommend a better proofreader to Dan. If you ever misspell "its" again, my friend (page 3, last panel), I'll give you such a pinch... :) So, what did y'all think? THE LAST AVENGERS STORY Story: Peter David This Issue's Firesign Line: "You may already have won - you may already *be* there!" Here's what I thought... I had a feeling this wouldn't exactly end happily, and I was right. I can't lie and say it was a satisfying read, since so many characters end up sacrificing themselves, but it did have the expected sense of closure, even though I felt the sense of hope that cam with that closure (i.e., the final full-page panel revelation that Captain America, like some sort of messianic figure, watches over the other superheroes and will someday return to save them and the rest of humanity) rang a bit false. And I suspect my problem with (both parts of) this book stems largely from my unfamiliarity with the characters in the Marvel Universe. I don't know why I didn't have the same problem with MARVELS; maybe because the kinds of things with which Kurt dealt there are also echoed in his more recent explorations into archetypes in his current ASTRO CITY series, and archetypes are easier to grasp than very specific characters with very specific histories. (Or it could be because Kurt also tends to focus on the feelings of "ordinary people" more often than those of superheroes, and I can resonate more with that than with a bunch of supers.) I have no emotional attachment to the Vision, for instance, so can't understand why the others would view him as such a savior. I don't know any of the villains, so the confrontation between the Grim Reaper and his brother (whom I also don't know) has little meaning for me. I have to treat the story for what it is on the surface, without the added bonus of Marvel knowledge that many readers probably take for granted. So it's a depressing story. There's lots of fighting, there's lots of dying, and the one character in whom I was really, really interested, Marissa Storm, winds up wracked with guilt over her pacifism - as a pacifist myself, this rather disgusts me. I think it would have been nice for Johnny to find her in that closet, admit to her that he was wrong, that based on all he'd seen it would have been futile for her to fight and die like every single other second-generation super died, and that he was proud of her courage in not fighting. But of course, that would be a far different book. This book was about how noble it is to fight and die. The villains are eventually defeated, but the heroes learn nothing. They're still reactive, the same way they were at the beginning of the book. There are no lessons imparted (at least that I could see), no real joy or comfort. Just bleakness. And that's not why I read a comic. Maybe others more enamored of these characters' history read a different message. I sincerely hope others came away from this book more uplifted than me. Just because I didn't care for the plot doesn't mean it wasn't well written or drawn - it just means that I kind of wonder why I've spent twelve bucks not to be entertained. So, what did y'all think? [I've received a number of review copies from folks lately, and thought I'd do a sort of combined Pen-Elayne on 'em. Hope the people involved don't mind me bunching all this stuff together.] PRIMITIVES #3 (SpareTime Studios) I got an ashcan, so it doesn't have a credits page with people's full names and contributions, which I apologize for not remembering (my copies of #1 and 2 are filed away). Writer: Campbell One of the most common recurring fantasies that I'm sure most progressive folks share (especially if they're also fans of science fiction) is the intriguing notion of beings from beyond coming to Earth to save us from ourselves - in fact, sometimes when "la lucha" starts to looking too hopeless and tiring, it's hard to imagine another way to take care of the Œmany ecological and social dilemmas in which we currently find ourselves. Another very fashionable fantasy revolves around the measure of aboriginal instinct that we imagine we've lost as "civilization" has taken its course through the centuries - this manifests itself most obviously in the misbegotten idea of the "noble savage" but you also see it crop up in many modern goddess- or nature-centered religions. Thus, it's a doubly good premise to combine the two fantasies. This book deals with five Neanderthals who are abducted by aliens and return to a very different (and disappointing) Earth centuries later, much more socially advanced than their "descendants." So far they've managed to divest us of many of our nuclear weapons, with the usual chaotic and panicked reactions ensuing. They've also become visible, even minor media stars, to the general public. This issue sees the five start to "infiltrate" modern human society for the purpose of sharing advanced technology and helping us help ourselves, rather than getting themselves into a situation where modern Earth folks would be dependent upon them. One can't help but wonder to what extent this absolute power will corrupt and seduce them as the line they draw between them and their descendents thins ever more... Good concepts, becoming much better executed as the series goes on. I saw an "untoned" version so I'm not sure whether Larry's art gains more perspective in the final version - I hope it does, because it looks pretty flat in the ashcan version. I'm not at all sure about the last (full-page) panel, though - seems there's a much-too-busty, nasty female with a form-fitting outfit on board the "primitives'" vessel. I suppose this also explains the nekkid female figure we see (from the back) the "primitives" staring at (from their front) on the issue's cover. This echoes one of the problems I had at the book's start - this book is definitely about white (or proto-white) men saving white men from themselves. Dames need not apply. Unless they wear form-fitting outfits or exist stand there naked and be stared at (thus belying any credibility they might have as dynamic creatures of action, the way the "primitives" are portrayed). This is in large measure where many of the progressive movements of the '60s failed, I think (viz the oft-quoted line about the best position for a woman in the revolution being "prone"). Please, guys, prove me wrong about this. BLEAT #1 (Slave Labor Graphics) by Basilio Amaro Not too many indies around (at least that I've seen) combine short slice-of-life pieces (the longest clocks in at 6 pages) with commentary text pages on chilis and homebrewing, but the Silicon Valley area (San Jose, to be specific) seems to bring out this sort of thing. Baiz's work features a few angry guys with less than satisfying love lives and a bit short on social skills (his stuff here reminds me a lot of Evan Dorkin's work), an angry gal who takes matters into her own hands to stop the encroachment of franchise food, and a few moderately amusing pages all about Our Online Friends (I found some of the observations accurate, but most way exaggerated... then again, I may be lucky enough to be friendlier with online folks who do have lives...). To be honest, I would probably not have picked up this comic on my own, but it wasn't a bad read at all. The only thing that turned me off a bit, because I imagine it's one of my "hot buttons," is Baiz' attitude towards fat people - he uses the word "fat" like it's a bad thing. Baiz, lemme clue you in - there are just as many thin & lazy people out there as well, and one's physical appearance has little to do with one's internal motivation or external abilities. Fat jokes seem to be the last "acceptable" prejudice, and nobody likes to have prejudice directed at them (Baiz's observation about online newbies is a good case in point). My favorite part of the whole book was the touching prose piece on the back cover, entitled "A Letter to a Friend." Make of that what you will. THE X-FLIES SPECIAL (Twist and Shout Comics) Editor/Cover colorist - Mike Meyer This is really cool - most of the contributors are online, and half of them post pretty often in the rac* groups, so it's somewhat of a treat to see them all let loose together in this very funny mishmash of a book. A quick rundown: The title story (Mulder and Scully as flies, duh) has a great self-mocking sense of humor, some atrocious puns (yay!) and... uh, characterization! Yeah, that's it, characterization. It's very cute. Maybe a page or two too long, but definitely made me smile a lot. Williams' story, "Bobby Ruckers," is fumetti. I don't know why, but I detest fumetti. I guess it's okay, but I'm the wrong person to ask. I was most blown away by Fabian's Life Bytes tale, "Marcie's Underwear." This story marks Nicieza's debut as a penciller, and he does a very nice job of it. The tale is very reminiscent of the "Wonder Years" kind of stuff that can be found in placs like SHADES OF GREY - just ordinary kids going through "the rocky road of puberty." Apparently Fabian's brain is still X-fried enough that he feels he needs a Special Powered Character to help our protagonist with his dilemma - I would have much preferred Our Hero Cary talking to an older sibling or even a neighbor, as I think "Diggo" was pretty unnecessary, but perhaps Fabian thought it added to Cary's character development. I will say that I would love to see more Life Bytes adventures. Saavedra's story, "Priorities," disappoints because it's a reprint, and I've already read JAVA TOWN. Nice to see my old apa friend Dan Duncan doing the pencilling chores on Law's "My Life Among the Humans - five panels put an amusing spin on the typical "captured alien" scenario. I don't know how much of a story merits "to be continued," though. Sorry Rich, but as I don't read "Dirtbag" the 7-page excerpt here made very little sense to me. And "Foetal Attraction" was... well, not to my tastes. Your reminiscence of "A True X-Files Story" was very funny, though. Hmm, at $2.95... yeah, I'd say it was worth it. I found the first half of the book much stronger than the latter part. However, even the book's weaker half may look very, very good in retrospect if Mr. Meyer follows through on his threat to allot some space in the future to whatever twisted things are flying around in This Reviewer's brain. Tremble in fear, dear readers - perhaps some Truths are better left Out There. So, what did y'all think? [If you'd like to tell Elayne what you thought, and goodness knows she's heard it all by now, E-mail her and take your chances. These reviews are reprinted (with permission) from the Usenet rec.arts.comics.* newsgroups and are copyright 1995 Elayne Wechsler-Chaput, Everybody's Net Pal! Could you be mine, would you be mine, won't you be my reader? Elayne giddily asks that you excuse her for just a moment, the nice men in the white coats would like to speak with her...] |
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